# Create and Visualize Hillshaded Maps from Elevation Matrices

## Documentation for package ‘rayshader’ version 0.10.1

- DESCRIPTION file.
- Package NEWS.

## Help Pages

%>% | re-export magrittr pipe operator
add_overlay | Add Overlay
add_shadow | Add Shadow
add_water | Add Water
ambient_shade | Calculate Ambient Occlusion Map
calculate_normal | Calculate Normal
create_texture | Create Texture
detect_water | Detect water
lamb_shade | Calculate Lambert Shading Map
montereybay | Monterey Bay combined topographic and bathymetric elevation matrix.
plot_3d | Plot 3D
plot_map | Plot Map
ray_shade | Calculate Raytraced Shadow Map
render_camera | Render Camera
render_depth | Render Depth of Field
render_label | Render Label
render_snapshot | Render Snapshot of 3D Visualization
render_water | Render Water Layer
save_3dprint | Save 3D Print
save_png | Save PNG
sphere_shade | Calculate Surface Color Map