%>%	pipe
add_overlay	add_overlay
add_padding	add_padding
add_shadow	add_shadow
add_water	add_water
ambient_shade	ambient_shade
calculate_normal	calculate_normal
create_texture	create_texture
detect_water	detect_water
fliplr	fliplr
flipud	flipud
get_ids_with_labels	get_ids_with_labels
lamb_shade	lamb_shade
make_base	make_base
make_lines	make_lines
make_shadow	make_shadow
make_water	make_water
make_waterlines	make_waterlines
montereybay	montereybay
plot_3d	plot_3d
plot_map	plot_map
ray_shade	ray_shade
render_camera	render_camera
render_depth	render_depth
render_label	render_label
render_snapshot	render_snapshot
render_water	render_water
save_3dprint	save_3dprint
save_png	save_png
sphere_shade	sphere_shade
