trueskill: Implementation the TrueSkill algorithm in R
An implementation of the TrueSkill algorithm (Herbrich,
R., Minka, T. and Grapel, T) in R; a Bayesian skill rating
system with inference by approximate message passing on a
factor graph. Used by Xbox to rank gamers and identify
appropriate matches.
http://research.microsoft.com/en-us/projects/trueskill/default.aspx
Current version allows for one player per team. Will update as
time permits. Requires R version 3.0 as it is written with
Reference Classes. URL:
https://github.com/bhoung/trueskill-in-r Acknowledgements to
Doug Zongker and Heungsub Lee for their python implementations
of the algorithm and for the liberal reuse of Doug's code
comments (@dougz and @sublee on github).
Version: |
0.1 |
Depends: |
R (≥ 3.0) |
Imports: |
methods |
Published: |
2013-05-22 |
Author: |
Brendan Houng |
Maintainer: |
Brendan Houng <brendan.houng at gmail.com> |
License: |
GPL-3 |
NeedsCompilation: |
no |
Materials: |
README |
CRAN checks: |
trueskill results |
Documentation:
Downloads:
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